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Professional Development Opportunities

Professional Development Opportunities

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Host: Lighthouse for Computer Science
Dates: 6 week course begins June 2018
Time: n/a
Cost:
Location: Online

Lighthouse CC Online Course

Lighthouse CC is a National Science Foundation-funded diversity focused, online professional development course for community college computing faculty. It is designed to help instructors recruit and retain more and diverse students in their computing courses. For those who complete the research portion of the course (complete the full course, the course evaluation survey and participate in the post-course online focus group) we are offering a $500 honorarium.

Instructors: Lighthouse Faculty



Host: The Coding Teacher Certificated Series
Dates: June 20, 2018
Time: 9am – 3pm
Cost: $178.00 or 7 ETTC Hours per session
Location: The SRI&ETTC at Stockton University

MIT App Inventor

MIT’s free online coding application, provides students in Middle and High School with an interface for developing small Android apps that can be tested on their devices. This user-friendly drag and drop interface starts with basic concepts but allows for growth into Java programming. Don’t have access to an Android? No problem. The app inventor provides a free Android simulator for Mac or PC. This content can be applied to an Hour-of-Code session.

Instructors: Gary Schafer and Philip Polsine



Host: NJIT Professional Development – Computer Science Option 1
Date: July 5 – August 23 2018
Cost: $1575
Location: NJIT – on campus
Introduction to Computing for High School Teachers

An instructor-led, classroom-based course designed specifically for high school teachers in response to the new NJ law requiring high schools to provide a Computer Science education. Dive into programming, computational thinking, and problem solving using Python. In addition, learn strategies for problem solving, constructs for program execution, data types, databases, and networks.

Presenter:
NJIT Professors



Host: Kean University
Date: July 9 – August 3, 2018
Location: Kean Univ., Union, NJ and Online

Mobile CSP Professional Development

Mobile CSP is one of the approved curricula for AP Computer Science Principles and uses MIT App Inventor as the programming platform. The workshop will be presented by a Mobile CSP master teacher. Last year more than 3,600 students used the Mobile CSP course to prepare for the AP exam, and 78% of them passed the exam.
The Mobile CSP PD is a year-long program in which teachers are organized into small (10-12 person) cohorts led by a Master Teacher. It consists of completing a PD course plus a mentored PD experience during the school year. The cohorts may meet entirely online​ or in regional hybrid format​.
● PD Course:​ ​A PD course either online or at one of many sites throughout the U.S. The PD course is offered at different levels, including a week-long (50 hours) immersion option​ for experienced CS teachers and a multi-week (90-100 hours) extended PD​ for teachers new to CS.
● Mentored Academic Year Support​: This includes monthly webinars on CS topics, help with equipment setup and classroom issues, regular cohort hangouts, and personal mentoring and support from a master teacher.
To learn more or complete an interest form please click the register button


Host: Building Computer Science Education Capacity in NJ
Date: Monday, July 9th, 2018
Time: 9:30am – 4:00pm
Cost: Free
Location: TCNJ in Ewing, NJ
Physical Computing with BBC micro:bit

This one-day professional development course is intended to introduce Middle through High School teachers to physical computing with the BBC micro:bit, a popular micro-controller for Computer Science and STEM education. The micro:bit is an inexpensive and excellent hardware platform for teaching the fundamentals of programming, digital and analog electronics and physical computing. The course will include both circuit construction and programming activities, with circuits constructed on a solder-less breadboard. To make programming more accessible to those with limited experience, most programs will be written as a group activity guided by the instructor.
In addition to teaching the technical aspects of using the micro:bit for physical computing, the course will include guidance on creating and distributing circuit diagrams, avoiding common errors in circuit construction, and setting up an effective system for storing and sharing program files.


Presenter:
Jeff Beck



Host: NJIT Professional Development – Computer Science Option 2
Date: July 9 – July 27 2018
Cost: $1575
Location: NJIT – on campus
Coding Basics and Front End Fundamentals Boot Camp

A mentored, project-based, immersive, online program designed specifically for STEM teachers in response to new NJ law. Learn new techniques and exercises to teach students software and security with confidence, begin coding from scratch with HTML, CSS, JavaScript, and Source Control. In addition, develop your command of advances tools in jQuery, AJAZ, Flexbox, and Bootstrap, and demonstrate proficiency by creating a website.

Presenter:
NJIT Professors



Host: Building Computer Science Education Capacity in NJ
Date: Monday, July 9th, 2018
Time: 9:30am – 3:30pm
Cost: Free
Location: TCNJ in Ewing, NJ
Process Oriented Guided Inquiry Learning (POGIL)

POGIL is an evidence-based pedagogy that encourages students to construct their own knowledge and develop lifelong learning skills. In a POGIL classroom, students work in self managed teams through a learning cycle of exploration, concept invention, and application. The instructor facilitates the process, creates opportunities for teams to report out, and offers additional guidance as needed. This workshop will explore the fundamentals of POGIL, discuss how the activities are structured, provide guidance on implementing activities, and include opportunities to practice classroom facilitation techniques. Click here for more information, upcoming regional workshops, curriculum materials, and other instructional resources.

Presenter:
Cliff Kussmaul



Host: Building Computer Science Education Capacity in NJ
Date: Tuesday, July 10th, 2018
Time: 9:30am – 3:30pm
Cost: Free
Location: Kean University in Union, NJ
Designing Applets Using Alice

*PLEASE NOTE: Registrants must be able to bring their own personal laptops to participate in this workshop. No computers will be available at the site**
Alice is used by teachers at all levels from middle schools to universities, in school classrooms and in after school and out of school programming, and in subjects ranging from visual arts and language arts to the fundamentals of programming and introduction to java courses. Using this 3D, block-based programming environment, students will create animations, build interactive narratives, and program simple games. The student will learn fundamental principles of programming including objects and classes, control structures, event handling, and passing data. Logical and computational thinking flow naturally into the creative explorations and exercises. Finally, a custom designed applet showcases the students’ work and provides a touchstone for concepts learned and understood.


Presenter:
Karen Sullivan



Host: Building Computer Science Education Capacity in NJ
Date: Tuesday, July 10th, 2018
Time: 9:30am – 3:30pm
Cost: Free
Location: Kean University in Union, NJ
Mindstorm in the Classroom

*PLEASE NOTE: Registrants must be able to bring their own personal laptops to participate in this workshop. No computers will be available at the site**
LEGO Mindstorms EV3 is a powerful and engaging tool for teaching engineering, technology, science, and math. Through hands-on constructions and small projects, participants will learn the basic concepts of LEGO hardware & software. We will focus on building a robot that can perform multiple tasks including the challenge of navigating through a maze. Classroom management will be discussed as well as organizing small student groups, storing of materials and effective ways to encourage creativity for both genders. This session is designed for educators with little or no experience with LEGO Mindstorms EV3.


Presenter:
Graciela Elia



Host: Building Computer Science Education Capacity in NJ
Date: July 11th 2018
Time: 9:30am – 3:30pm
Cost: Free
Location: TCNJ in Ewing, NJ
Advanced Arduino

Ready for round two? This advanced workshop will focus on controlling pretty much anything electrical with an Arduino. Participants will engage on hands-on practical activities that will include some of the more advanced shields and break out boards that can be added to an Arduino for increased function. The topics of Bluetooth, RFID, and IR control will be discussed and used in a variety of circuits that control both AC and DC products as well as pneumatic actuators. Participants will also design some homemade sensors that can be shared in the classroom with their students. For anyone who does not have a Technology Education/Industrial Arts certification, we will be having an introductory, ONE hour safety lesson at the beginning of the workshop. Sample lessons and activities will be shared with the participants.

Presenter:
Michael Cappiello



Host: The Coding Teacher Certificated Series
Dates: July 11, 2018
Time: 9am – 3pm
Cost: $178.00 or 7 ETTC Hours per session
Location: The SRI&ETTC at Stockton University

Intro to Micro:bit with Intro to JavaScript programming concepts

Learn how to write code that controls hardware! Plug the micro:bit into the USB port of your computer, save your code to the micro:bit and immediately see the results of your coding. Learn the basic structures of coding and quickly see the results. The Micro Bit was designed to encourage students to get actively involved in writing software for computers and build new things; encouraging students to become producers rather than consumers of media.

Instructors: Gary Schafer and Philip Polsine



Host: Building Computer Science Education Capacity in NJ
Date: Thursday, July 12th, 2018
Time: 9:30am – 3:30pm
Cost: Free
Location: TCNJ in Ewing, NJ
Python Unleashed

Python is one of the most popular programming languages in the world and is now used to teach programming at six of the top ten computer science undergraduate programs in the United States. Python has a reputation for being a well-supported computer language that is ideal for education and is also a favorite among scientists. This workshop acts as an introduction to computer programming with the Python programming language. The basics of imperative programming will be covered as well as ideas from selected areas of computer science, data science and education. We will review the basics of the language and discuss how it is used and taught.

Presenter:
Lars Sorensen



Host: Building Computer Science Education Capacity in NJ
Date: Friday, July 13th or Monday, August 20th, 2018
Time: 9:30am – 3:30pm
Cost: Free
Location: Notre Dame High School, Lawrenceville, NJ

**Registration for the 8/20/18 workshop will open Thursday, July 5th 2018

Unity: An Exciting New Game Development Platform

This workshop proposes to immerse you in a series of activities so that you can learn the value of Unity through direct experience. When you complete this workshop, you will know how to create a fully functioning game in Unity that can be shared with others. Participants will be able to:

  • Set up a game in Unity
  • Create basic objects in Unity
  • Manipulate the Unity Camera within the game
  • Set up the Unity work area
  • Code in C# and use the Unity scripting editor
  • Build a final Unity Game to be played on a desktop computer


Presenter:
Suzanna McGee



Dates: July 15-20, 2018
Location: Indiana University Bloomington

We are excited to announce this year’s Tapestry Workshop which will be held in conjunction with the Pathfinders Summer Institute, July 15-20, 2018 in Bloomington, IN.

If you are interested in:

  • Attracting more and diverse students to your high school Computer Science classes
  • Influencing students, parents, colleagues, and administrators on the importance of your courses and the opportunities they provide
  • Engaging your students in the exciting and rewarding field of computing
Then you are invited to apply for the Tapestry Workshop 2018!
What is a Tapestry Workshop?
  • The goals of the workshop are to share strategies, research-based practices, and field-tested good ideas for teaching computer science in a way that reaches all students regardless of sex, race or ethnicity.
Workshop participants will:
  • Explore activities for gaining the interest of all students
  • Interact with national experts on teaching and diversity practices
  • Meet university faculty desiring to serve as ambassadors to their schools
  • Form a network of like-minded people for ongoing discussion and development.

All tuition, airfare, room and board for teachers will be paid.
Tapestry alumni are encouraged to apply.

**Find out more information and submit your application**
www.infypathfinders.org



Host: MakerSpace Monday – Open Exploration Sessions
Dates: July 23, August 6, August 20, 2018
Time: 9am – 3pm
Cost: $106.00 or 4 ETTC Hours per session
Location: The SRI&ETTC at Stockton University
Exploration for Teachers in the Classroom

Bring your imagination and creativity! In this exciting and interactive workshop participants will have the opportunity to discover how schools are integrating “making” into their classrooms and libraries by spending a Makerspace Monday exploring with us. Participants will have the opportunity to make, design, program and play while exploring the elements that comprise a makerspace. Participants will also learn how to foster innovation and creativity in all curricula, from STEM to the arts to humanities. Want to know how to create or expand your own spaces? Are you on a tight budget? This workshop will provide a hands-on, interactive maker’s environment for attendees to explore some of the new digital, high tech and low-tech fabrication tools used in schools. Participants will leave full of ideas for affordable spaces AND curricular connections in all areas: Arts, STEM, Humanities, and Languages. MakerSpace Monday – Open Exploration Sessions In these sessions participants will have the opportunity to explore whatever ideas meet the needs of your classroom. In this open sessions participants can explore fabrication and design thinking using Cardboard (MakeDo), Claymation, green-screening, soft circuits (eTextiles),Makey Makey, drones, Google Cardboard, and much more!

Presenter:
Michelle Wendt, Instructional Technologist at the SRI&ETTC



Dates: July 23 – July 28
Location: Kean UniversityPlease email Mayra Bachrach with questions

AP Computer Science Principles professional development workshop

Kean University is hosting an AP Computer Science Principles professional development workshop during July 23-28. The workshop is based on the Beauty and Joy of Computing (BJC), one of the College Board approved AP CS Principles curriculum developed at UC Berkeley and is funded through an NSF grant. Participating teachers will receive a stipend of up to $500 plus travel and lodging expenses and Continuing Education credits for attending and completing the workshop. Attending this PD is equivalent to attending an AP Institute. There is a $75 registration fee.
If you are interested in attending please let us know and complete the application. More information and the application can be found by clicking the register button.


Host: NJIT Professional Development – Modern Manufacturing
Date: July 23 2018
Cost: $525 – Lunch and materials included
Location: NJIT Makerspace Lab – GITC
Learn 3D Printing in NJIT’s Makerspace

Be the first to design and create 3D prototypes in the NJIT Makerspace – an open 10,000 square-foot work and training space. Gain hands-on experience using 3D industry tools and equipment, add 3D Printing to your STEM curriculum and learn practical applications for your classroom, and obtain a resource-rich program of activities to implement in your school.

Presenter:
NJIT Professors



Host: The Coding Teacher Certificated Series
Dates: July 26, 2018
Time: 9am – 3pm
Cost: $178.00 or 7 ETTC Hours per session
Location: The SRI&ETTC at Stockton University

Scratch- Ready to Code

Join us for this workshop where we will explore the ins and outs of Harvard/MITs easy-to-use, open source program called Scratch. You’ll learn to create in a simple drag and drop environment, and explore limitless resources to help you get closer to using Scratch in any learning environment. This workshop introduces you to Scratch and its advantages in your classroom, evaluates the features and functions of the Scratch interface, and introduces coding using the Scratch software application.

Instructors: Gary Schafer and Philip Polsine



Dates: July 30 to August 3
Time: 8:30 AM – 4:00 PM
Location: TCNJ in Ewing, NJ

Code.org 2018-19 Middle and High School Professional Learning at TCNJ

The Code.org Professional Learning Program has both in-person and online supports designed to prepare teachers before and during their first year teaching CS Principles or CS Discoveries.

Summer Workshop

  • Participants kick off the Professional Learning Program with a 5-day workshop
  • Explore the curriculum and learning tools, discuss classroom management and teaching strategies, and build a community of teachers.
  • With a focus on a customized experience, participants will develop skills while working in small groups to deepen their understanding of the materials.

Ongoing Support, throughout following academic year:

  • Participants attend local, 1-day quarterly workshops hosted by Code.org Regional Partners

For more information or to sign up click the register button.



Host: Building Computer Science Education in Capacity in NJ
Date: Wednesday, August 15th – Friday, August 17th, 2018
Time: 9:30am – 3:30pm
Cost: Free
Location: Kean University in Union, NJ
**Registration will open Thursday, July 5th 2018
Fundamentals of Java

*PLEASE NOTE: Registrants must be able to bring their own personal laptops to participate in this workshop. No computers will be available at the site**
Interested in teaching Java, but concerned about a limited background in programming? This workshop will cover the basics of teaching an introductory java course covering content and pedagogy for teachers with little or no background in programming. Teaching materials and pacing for a year or semester long course will be provided. This workshop will run for 3 days, starting at 9:30 and ending at 3:30 each day.
Day 1: Working with the Eclipse IDE, Karel J Robot (basics of writing programs)
Day 2: Working with the console, variables, data types and the String class, flow of control and logic
Day 3: Working with error handling and file access, arrays and graphics (building games)


Presenter:
John Hajdu



Host: Building Computer Science Education Capacity in NJ
Date: Friday, August 17th, 2018
Time: 9:30am – 3:30pm
Cost: Free
Location: Kean University in Union, NJ
**Registration will open Thursday, July 5th 2018
Arcade Game Challenge: Creativity, Problem Solving and Design with Scratch and Makey Makey

*PLEASE NOTE: Registrants must be able to bring their own personal laptops to participate in this workshop. No computers will be available at the site**
The focus of this class will be exploring how physical computing can ignite creativity and design. After watching the video, Cain’s Arcade, teachers will be challenged to go beyond the keyboard and mouse to create unique inputs with the MakeyMakey printed circuit board for their own Scratch arcade game. Simple supplies like cardboard boxes, aluminum foil, play-doh and other household items will be provided along with the MakeyMakey boards. Teachers will use the design and problem solving process to define an arcade game they would like to build, research Scratch code that might be useful, come up with some sketches, prototype inputs with the MakeyMakey and then develop their solution using the supplies. The last 30 minutes, teachers will “play” with each other’s games and celebrate our success. Note: While we are investigating various arcade type games, teachers will be introduced to Scratch as a simple yet powerful programming language that can successfully be used to teach the basics of computer science like events, loops, conditional statements, variables and more. Teacher’s Scratch coding skills will be developed and challenged during this class.
Hardware requirements: Participants must bring a laptop with a USB port to attach the MakeyMakey
Software requirements: No software needs to be downloaded prior to the class. We will be using Scratch 2.0, web based version, accessible via an internet connected computer. A Scratch account would be helpful for saving projects developed during the class for future reference. A free Scratch account can be created here.
Background necessary: A basic understanding of Scratch would be helpful but not required.


Presenter:
Roseanna Misuraca



Host: The Coding Teacher Certificated Series
Dates: August 23, 2018
Time: 9am – 3pm
Cost: $178.00 or 7 ETTC Hours per session
Location: The SRI&ETTC at Stockton University

Debugging Scratch

Have you hit the wall coding in Scratch? This workshop will demonstrate how to troubleshoot your Scratch code projects and introduce you to advanced coding concepts such as: Variables, Arrays, Functions, Sequence, Events, Conditionals, Loops, Boolean Logic, Parallelism, Operators, Remixing, Modularizing, and Algorithms. Unleash these concepts to take your Scratch projects to the next level.

Instructors: Gary Schafer and Philip Polsine



Host: Building Computer Science Capacity in NJ
Dates: August 24th 2018
Time: 9:30am-3:30pm
Cost: Free
Location: TCNJ in Ewing NJ

Game Design with Python and Pygame

Utilizing the Python programming language, this course explores the Pygame library of tools in order to learn about video game design and to create small 2D video games. We will review the basics of game design and learn about things like game loops, sprite sheets and a whole host of game design resources. Then we will get specific and use Python and Pygame to engage with topics such as drawing to the screen, animation, sound, collision detection and reacting to mouse and keyboard inputs. By the end of the day you will have the basics of Pygame and game development in your toolboxes and will have a ton of new resources to do even more with games including bringing them into your classrooms to teach computer science topics.

Presenter: Lars Sorensen



Host: Building Computer Science Education Capacity in NJ and FDU’s STEM Institute of Education
Date: Saturday, August 25th, 2018
Time: 9:30am – 3:30pm
Cost: Free
Location: Fairleigh Dickinson University in Madison, NJ
**Registration will open Thursday, July 5th 2018
Apps Development – From Consumers to Creators!!

This workshop will be co-sponsored by the Building CS Capacity in NJ Project (TCNJ) and The STEM Institute of Education (FDU).
The workshop involves building fully functional apps for Android smartphones and tablets using MIT App Inventor, which is an intuitive, visual programming environment that allows everyone to be able to build apps. The block based tools help in creating complex apps in significantly less time than traditional programming environments. This enables people to move from technology consumption to technology creation. App Inventor could make programming enjoyable and accessible to novices, enabling students to develop computing skills and computational thinking. Also, this empowers kids and adults to create apps that make a difference in their communities, which many have already done and continue to do so. Some features when using App Inventor:

  • Your app appears on the Android phone or tablet, step-by-step as you add pieces to it, so you can test your work as you build
  • If you don’t have an Android phone or tablet, you can build your apps using the Android emulator, software that runs on your computer and behaves just like a phone
  • When you’re done, you can package your app and produce a stand-alone application to install.


Presenter:
Rama Madhavarao and Dr. Neelu Sinha



To see your CS PD event listed on this page, please email all relevant information to buildingcsnj@tcnj.edu

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